You probably already know of the Keep on the Shadowfell free download on the Wizards of the Coast site. It, plus the free Quickstart rules, can. This thread is a master list of links to resources, advise and options for running Keep on the Shadowfell. There is also some info on other. Keep on the Shadowfell is a Dungeons & Dragons adventure designed for characters of levels It includes three double-sided poster maps suitable for use.
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Friday, 17th October, Considering that it’s meant to be an adventure for 5 characters, the group I played it with did it with 4 Cleric, Ranger, Fighter, Wizard without having any real problems.
All monsters on a printable PDF. This includes art commissions, modules, maps, podcasts, streams, etc, whether you are charging for them or not. The Genie’s Curse Birthright: Also, there are many suggestions on how to change the adventure to suit things.
DMs routinely change modules to suit their tastes or their parties, and the variety can be really interesting. General consensus and my own experiences as a player and a DM with this encounter is that the Irontooth encounter can be outright deadly. The player characters journey to the keep and descend through its crypts, resulting in a final climactic confrontation with Kalarel.
This page was last edited on 18 Juneat There are many resources available on the internet to help run your game. It will take a little bit of effort on your part, but it is very doable. This unleashes an army of undead upon the unsuspecting region.
We played this in so maybe the errata that had come out by then made things easier, but that’s just speculation. It is common knowledge at this point that Kefp is broken in many ways, the first combat an ambush, go figure alone is proof enough of that statement. If you want some more oomph to closing the portal once Kalarel is defeated, there’s a skill challenge for that.
Page 1 of 2 1 2 Last Jump to page: The Alexandrian has good advice on running KotS.
Do not attempt to call anyone out. As long as nobody is trying to break or game the system I think you’ll be fine, but that’s just my personal experience. You could also keep it as it is initially and shwdowfell it starts getting too hard, fudge some rolls on your encounter and then tune it down afterwards.
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Other than that, you’ll probably be fine without too much tinkering — just let players rest pretty shxdowfell, and it should go ok.
Snowbody 2, 13 The dungeons are long and om players ended up doing shit like this. I would give you XP, but powers that be say I need to spread the love around! I really have to scale the monsters and encounters down, is there a fast, quick and dirty way to do this? Check out our Getting Started Guide! There are a shadpwfell options. Sorcerer Blob 2, 2 24 Filters It is recommended that you go into your preferences and increase your displayed links to You can most definitely scale it for less than 5 players.
This subreddit is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. If I remember correctly, they would be superseded by the material at o first link I mentioned.
Keep that in mind as you run it, you may need to do on the fly tweaking. Wizards of the Coast. Kobold raiders are menacing the Nentir Vale village of Winterhaven. Warning, author has a poor view of 4e but his ideas are great.
If you change only one thing, update the monsters based on the latest monster design. Here’s how other DMs changed the adventure.
Kalarel plans to reopen the Shadow Rift to connect the material world to Orcus’s temple in the Shadowfell.
Posting Quick Reply – Please Wait. When I played through the DM had to give our party 4 newbs and